A run of puzzles under the Plains of Havoc that ends in the Dream Realm, where you join the Nightmare Knights or the Brotherhood of Bones. Ranks bought with demonic essence unlock the order's outfit, addons and the Knightwatch Tower teleports.
- A fire bug, a vial of water and a fire field rune; rope, shovel and pick.
- 500, then 1,000, then 1,500 demonic essence for the three promotions.
- Orichalcum pearls for the tower teleports, one per trip.
A chain of puzzles under the Plains of Havoc that ends in the Dream Realm, where you join either the Nightmare Knights or the Brotherhood of Bones. The order's ranks, outfits, addons and the Knightwatch Tower teleports all hang off this quest. No level requirement.
East of the Plains of Havoc temple, shovel into the ruin and pick your way down. The tile at 32861, 32239, 9 by the trees eats a carrot from your backpack and passes you through (no carrot: a small burn and no passage). Past the poison fields, use a fire bug on the ashes at 32849, 32233, 9 to open the teleport down.
The floor tiles at 32816, 32334–32339, 9 and 32818–32823, 32332, 9 each shift the coloured items along their row or column by one when stepped on. Slide the four colours onto their matching spots, then take the right-hand teleport to the south.
In the small room with four levers, pull them south-east, south-west, north-east, north-west: 32763, 32291 32761, 32291 32763, 32289 32761, 32289 (floor 14). The walls come back after seven seconds and the twelve pillars around you hurt more every second, so pull fast and jump into the teleport in the middle at 32762, 32290, 14.
The lever at 32838, 32263, 14 gives you 8 X and 12 O tokens once. Lay them on the board (floor 14) exactly here – O on 32845,32264 · 32843,32266 · 32843,32268 · 32845,32268 · 32844,32267 · 32840,32269; X on 32841,32269 · 32840,32268 · 32842,32267 – which spells the names from the Book of the Lost Heroes. Then the lever at 32836, 32278, 14: once for the pillars, again for the teleport at 32836, 32288, 14. One player solves it; everyone can use the lever afterwards.
Around the stone at 32881, 32270, 14: a life ring on the north tile, a death ring on the south, water poured on the west, a fire field on the east. The stone becomes a teleport. Walk the dream paths (the monsters are decoration; keep moving underwater) to A Ghostly Guardian. The four boxes there share one storage – one bag of brown bread, a certificate and an empty potion flask. Then choose: the north teleport to The Dream Master (Nightmare Knights) or the west one to The Bone Master (Brotherhood of Bones).
Your master promotes you for demonic essence: advancement → yes with 500 (rank 2), then 1,000 (rank 3, plus a nightmare shield from the Dream Master), then 1,500 (rank 4). The three levers in your order's hall (Nightmare Knights 32837, 32221, 14; Brotherhood 32785, 32222, 14) each want a small diamond on the tile in front and produce a document: the outfit at rank 2, the second addon at rank 3, the first addon at rank 4. Use the document to claim it.
The Knightwatch Tower teleports at 32815–32822, 32344–32347, 4–6 cost an orichalcum pearl each: rank 1 – Carlin, Thais, Dream Realm; rank 2 – Kazordoon, Ab'Dendriel, Fibula; rank 4 – Darashia, Ankrahmun, Mintwallin.










