Ten missions for Ongulf that build the dwarven outpost of Farmine stage by stage: scouting the passage to Zao, beaver bait near Kazordoon, peace with cavemen and orcs, six sponsors talked into paying, a lizard prison and the thirteen-boss arena on the Isle of Strife.
- Levitate or a few parcels for the mountain passages; travel money.
- A second fighter and a strong team for the arena of Chazorai.
Ongulf is building the dwarven outpost of Farmine on the edge of Zao, and every one of his ten missions grows the town a stage: scout the passage, lure beavers near Kazordoon, make peace with the cavemen and the orcs, talk six sponsors into paying, and finally fight in the lizards' arena on the Isle of Strife. Every mission starts and ends with Ongulf: mission → yes.
Take the steamship to Farmine. Ongulf is in the base at 33023, 31542, 10; hear the short story, then mission. Use the right-hand lever at 33056, 31527, 12, follow the passage east and step off the mountain at 33082, 31533, 7 (levitate or three parcels on the way).
Melfar walks the mines west of Kazordoon at 32522, 31966, 7: mission → yes for the beaver bait. Use it on the three dwarf trees at 32458, 31997, 7 (a thieving squirrel steals the bait – kill it, or do this tree last), 32474, 31947, 7 (wolves) and 32515, 31927, 7 (enraged squirrels). Melfar mission, then Ongulf. A lost flask costs 100 gold (flask).
Climb the vines at 33021, 31536, 6 to the caveman tribe. Their leader Lazaran at 32992, 31471, 3 grants peace: mission → yes. Report to Ongulf – Farmine reaches stage 2.
Use the left lever at 33064, 31489, 15 into mine A07, kill the Stone Golems and their leader, the Shard of Corruption, and report.
Six sponsors, each: say farmine, then the word that works on them. On Huxera the right word always works and a wrong one costs nothing.
| Sponsor | Where | Say |
| King Tibianus (greet with hail king) | 32311, 32172, 6 | flatter |
| Leeland, Venore | 32883, 32081, 5 | impress |
| Angus or Mortimer, Explorer Society | 32670, 32730, 7 | bluff |
| Wyrdin, Edron academy | 33266, 31835, 6 | plea |
| Telas, Edron | 33276, 31799, 6 | reason |
| Humgolf, Kazordoon | 32598, 31880, 9 | flatter |
Then Ongulf: depot and tavern open (stage 3).
Curos, the orc leader in the middle of the Zao steppe at 33174, 31394, 7: mission, then test. Enter the teleport at 33146, 31413, 6 and survive two minutes with the Mooh'Tah Master (stay diagonal to him). Curos: mission. Ongulf: the bank opens.
Through the Dragonblaze Peaks to the lizard city; the sealed door at 33170, 31253, 10 is a trap that drops you into a cell. Use the dragon decoration in the north wall (33170, 31248, 11) to slip out and talk to Ztiss at 33170, 31231, 11: work → yes. The teleport at 33163, 31227, 11 puts you out on the steppe. Ongulf opens the shops and Cael starts taking Tomes of Knowledge.
Zurak's boat on the Muggy Plains at 33158, 31224, 7 (passage → yes) lands you on the Isle of Strife. Fight up to Chrak by the arena: mission → yes, then pull the lever at 33079, 31014, 2 with a second fighter on the other tile. Thirteen bosses in pairs, Tirecz last; the ancient armor from the reward pedestal is yours. Chrak: mission, then Ongulf one last time for Farmine's final stage.




